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« Cowbell! More Cowbell For My Centurions! | Main | Open Thread »
August 05, 2005

The Benefits of a Cleric-Run, Religous-Maniac Culture: Islamic Videogame Company Invents Galaga In 2005

A crude and primative looking game. Go figure. Discovered in post 7/7 raids in Britain.

Your mission, as an Islamist freedom fighter, is to to destroy the robots of the last non-believer left in the universe.

I guess it's good that you're killing robots rather than people... although a cynic might say that choice was driven more by technical incompetence at rendering the human form than out of a respect for human life.

And an ultracynic might say that the casting the infidels as robots is just an attempt to further dehumanize the enemies of Islamist crazies.


posted by Ace at 02:44 PM
Comments



Galaga?

Posted by: Dave at Garfield Ridge on August 5, 2005 02:47 PM

More like Robotron: 2084, it sounds like. Only with heretic Yankee infidels instead of Gort-style robots, I guess.

Posted by: Monty on August 5, 2005 02:51 PM

Islam prohibits portraiture, so any designer of a game that shows humans would find himself under a fatwa.

I think the next Big Thing in Islamic games will be First Person Suicide Bomber (FPSB) .

If you have the skilz, just take some Duke Nukem code, replace the people with Robots, but have some of the Robots wearing Bobbie Hats.

The object of the game is to see if you can make it into the Tube without being detected by the "Robots". You'd get bonus points for the number of "robots" that were disabled.

Other versions could include virtual "bomb" making and even a multi-player capability. See how many "robots" you and your friends can take with you.

If you're successful, you have a "Leisure Suit Larry" sort of ending ... but with 72 "Robots"

And, remember, folks it's just a game.

Posted by: BumperStickerist on August 5, 2005 03:07 PM

Right. Now go look what my fellow Bible-thumpers were capable of three years ago (a millenium in game development):

Woohoo!

This is actually kind of fun, if you like first-person D&D themed shooters--it just happens to show you a Bible verse whenever you pick up a healing potion. There's a demo.

Posted by: See-Dubya on August 5, 2005 03:09 PM

If I recall correctly, after the release of America's Army Saddam ordered an Iraqi counterpart to be made. It wasn't very good.

Posted by: Alex_fs on August 5, 2005 03:26 PM

Well, someone is bound to post this link eventually, so I'll do it: David Wong's The Ultimate War Simulation.

Posted by: Monty on August 5, 2005 03:34 PM

As a hopeless game geek and nit picker, I'd say that most closely resembles Sega's Halley Wars from the early 80's. A rare slide & shoot entry from that company. Appeared in arcades and on the Game Gear.

No big surprise. Every budding game programmer goes through a stage where they produce a so-so clone of a 25 year old game and immediately think they're ready to turn pro. Such shareware offerings used to be a good way to help finance one's CS classes but nowadays you can buy a book for $35 that gives you all the materials to create a Quake clone of your own, so any clone of a 1981 game better have a really cool twist on the theme to justify asking anyone to so much as glance at it.

Posted by: epobirs on August 5, 2005 05:35 PM

I feel so dehumanized by their incisive social commentary.

*adjusts burka*

Posted by: Claire on August 6, 2005 01:28 PM
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