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March 10, 2005
Top Ten Reasons the Israeli Army Discriminates Against D&D Players10. Simply cannot satisfy frequent requests that standard IDF uniform be redesigned to include pockets for "material components" 9. Too many fighters add levels in the "Dorkwad" prestige class, reducing their combat effectiveness 8. Still reeling from the tragedy of D&D playin' soldiers who advanced on a terrorist position "protected" by a Prismatic Wall 7. Gamers turn their noses up at standard-issue weaponry, insisting that they deserve +3 Uzis of Vorpal Firepower 6. You try giving a top-secret military briefing to a bunch of giggling geeks who won't stop interrupting you with cries of "It's only a fleshwound" and "Ni!" 5. Known D&D players violate morale-protecting "Don't ask, don't tell" rule; soldiers don't want to have to worry that they're being assigned dangerous missions just because they killed their commander's favorite familiar 4. It just looks bad on television when soldiers kill terrorists and immediately begin looting their bodies for "gold pieces" and/or "magic items" 3. D&D-playing soldiers would complicate peace talks with Hezbollah, who are known supporters of Gamma World 2. After every damn shot they take, they ask "Did I score a critical hit?" ...and the Number One Reason the IDF Discriminates against D&D Players... 1. Keep demanding that they "level up" every time they so much as shoot a rat, despite the IDF's strict rule against running a "Monty Haul campaign" posted by Ace at 05:04 PM
CommentsOne of the only truly geeky D&D terms I ever learned was Vorpal. And a vorpal uzi? That would be teh awe5om3! Posted by: hobgoblin on March 10, 2005 05:33 PM
l33t! (That's the only hacker speak I know, so we're even. Okay, I admit: I know PRON and Pwon, too.) Posted by: ace on March 10, 2005 05:39 PM
n00b h4a> Posted by: johnny on March 10, 2005 05:45 PM
the formatting does not like leet-speak, damn it all Posted by: johnny on March 10, 2005 05:45 PM
And loot their bodies... LOL - I still think that would go great on the shirts! Posted by: fat kid on March 10, 2005 05:48 PM
Ace, it's "pwn." Sorry - you're just not truly geeky enough to hang with the H@X0RZ. 4. It just looks bad on television when soldiers kill terrorists and immediately begin looting their bodies for "treasure" and "magic items" I don't know how you do it, Ace. But in nearly every one of these top 10 lists (which are uniformly good, don't get me wrong), there's one that just leaps out and beats you in the forehead. And it's never #1! Posted by: Jeff B. on March 10, 2005 05:51 PM
Ace, I would like to solemnly state that I know nothing of teh hax0r5, and my coding ability is nil. I just typed "teh" inadvertently and figured i'd "punch it up" with a bit of 1337-ness. You're still far, far ahead in the geekstakes. Posted by: hobgoblin on March 10, 2005 05:58 PM
I don't always take the time to organize them. Further, I didn't think that joke was all that strong; tastes differ. Usually my rule is to end with a SHORT ONE, even if it's not terribly funny, a rule I violated here. And I don't bother making #1 the funniest, anyway; often I go for some sort of double-irony that spoofs the concept of the list (funny or not). Posted by: ace on March 10, 2005 05:59 PM
I switched it up. I put my favorite, the one about the monty haul campaign, at number 1. Just to be difficult. Posted by: ace on March 10, 2005 06:00 PM
BTW, I'm just following Letterman's pattern with that. Letterman's number one is usually pretty weak as a joke, for some reason, although it might make sense as a concluding thought or half-serious declaration. I figure he knows what he's doing. Posted by: ace on March 10, 2005 06:03 PM
Rejected top ten reasons: 11) Tired of soldiers asking that infrared goggles be replaced with "ultravison" prototype. 12) Errors in navigation caused by conflict between global positioning system and graph paper. 13) It's not the D & D per se that disqualifies, it's the IDF minimum charisma of 11 that the recruits are failing Posted by: David on March 10, 2005 06:18 PM
David, Your kung-fu is strong. Posted by: ace on March 10, 2005 06:22 PM
FWIW, read some interview with Letterman where he conceded #1 was never the funniest. Says the big laugh is usually stuffed at #6 cause that's when the graphic switches over to a new (empty) screen to run down the remaining 5. They want the big laugh to cover over that screen change. Posted by: Ray Midge on March 10, 2005 06:31 PM
Wow, Ace is bringing out the big guns with the "Gamma World" reference. How about going nuclear with "Traveller" and "Top Secret" references as well? Or perhaps "Champions" or some vintage "Villains and Vigilantes". Great games all... Long live Geekdom!!!!! Posted by: Grendel on March 10, 2005 07:14 PM
Oh CRAP! How could I forget "Aftermath"!! One of the best EVER! Sha! Posted by: Grendel on March 10, 2005 07:15 PM
Grendel, I owned every single game you mentioned. Other reasons: Dubious kashrut status of Elven bread. Too many players want to study multiple specialties, claiming they are half-elves. Have you ever tried to get tank oil out of a cloak of levitation? Posted by: Eric on March 10, 2005 08:17 PM
Joo noobs. L33t spe4k rulz teh skoolz. joo have b33n pwned by teh h4xxors, suxxors. 4ll joor vorp@l uzi's b3long to us! Posted by: Jack M. on March 10, 2005 08:17 PM
Even more rejected reasons: 14) It's a "broken window" thing. First you get D & D geeks, then it's trekkies, before you know it you've got soldiers who write "erotic furries" with themselves and Trek characters. 15) Top brass knew that if they heard one more "made my saving throw against that I.E.D." comment that they would just have to f'n SHOOT someone. 16) Six words: "Lightning bolt! Lightning bolt! Lightning bolt!" Posted by: David on March 10, 2005 08:25 PM
Ace, I love it when you let your Inner Geek shine through. And you guys beat me to the Letterman thing, dammit. Posted by: CraigC on March 10, 2005 08:43 PM
What ever became of Runequest? Posted by: Armchair in Sin on March 10, 2005 08:46 PM
Armchair, Runequest got himself appointed to the Supreme Court, when he serves to this very day! .....Thanks. You've been great. I'll be here all week....... Posted by: Jack M. on March 10, 2005 08:47 PM
Oohhh...that Runequest. I thought he was taller. (Is there still a 2 drink minimum?) Posted by: Armchair in Sin on March 10, 2005 09:17 PM
I'm telling you, Gangbusters was the best game. You could be a cop, a criminal, or even a....newsaper reporter! How much more fun could you have on a Saturday night? Methinks that many in the MSM were Gangbusters players that never grew out of it. Posted by: Sterm26 on March 10, 2005 09:21 PM
-- U.N. criticism mounted after IDF soldiers repeatedly lost Hamas suspects in their Bags Of Holding. -- Arab League bemoaned constant improvement of Israeli armed forces, citing "munchkinism." -- IDF D&D players kept calling Hezbollah "dirty kobolds" to the press, as well as referring to the West Bank as "the Forgotten Realms." Posted by: Dave at Garfield Ridge on March 10, 2005 09:28 PM
The simple way to deal with rat hunters is to make their acquired skills only applicable against rats. This keeps them in the minor leagues unless an outbreak of af giant rats are a major element of the campaign. It's kind of like a bully who only picks on targets that are hopelessly weaker than themselves. No challenge makes for no gains against real foes. Posted by: Eric Pobirs on March 10, 2005 10:41 PM
11. Uselessness of "plant door" spell in Sinai desert. 12. Myth among some buck privates that "we're thieves, and even at 1st level we have an 80 percent chance of hiding in shadow." 13. Catastrophe when company's evil magic-user said "Hastur" three times in succession. 14. One too many out of control iron golems. 15. Disregard for innocent civilians by those opting for "chaotic evil" alignment. 16. Fragging incident in which CO was "magic jarred" to center of earth. 17. Continual insistence by injured D&Ders they didn't want a medic but a cleric--preferably 9th level or higher. Posted by: Vecna on March 10, 2005 10:53 PM
You know what would make a great IDF/D&D post...some Kaballah/Celebrity references! C'mon peeps! Show some initiative! This is a pop culture/geek' fantasy world/humor/current events site after all. I'll start (continuing from Vecna's post)... 18. Knesset got tired of authorizing Mossad operations to retreive 20 sided dice from Madonna's kabbalah sessions. Next? Posted by: Jack M. on March 10, 2005 11:22 PM
--Problem with troops ignoring the battle plan and instead going after the targets that have "the most XPs". There's always Twilight:2000. :) Posted by: Patrick Chester on March 10, 2005 11:22 PM
Too many fighters add levels in the "Dorkwad" prestige class, reducing their combat effectiveness Do I spy a contemporary 3rd Edition reference sneaking its way into a classic D&D retro-geek post? (the fact that I spotted this is a testament to my cred in this particular area). Vecna: you are approaching bbeck territory. Of course, you could be bbeck for all we know. In any event, your nickname is not lost on me. Posted by: George at Snapshot on March 10, 2005 11:52 PM
Boy, does THIS thread bring back memories:) I guess the IDF would have a problem with Trekkies, though: They would keep trying to set their Galils to "stun". Posted by: BattleofthePyramids on March 11, 2005 12:14 AM
On the other hand, isn't the new XM-8 assault rifle +5 against Orcs and chaotic evil elves? Chaotic Evil - actually, not a bad description for the terrorists! Posted by: BattleofthePyramids on March 11, 2005 12:16 AM
If you don't get it, be thankful. George, there's definitely some third edition-style non-Gygax crap creeping in here. I've cautioned Ace about the "critical hits" before. He's got three days to straighten this out. You hear me? One week. Posted by: See-Dubya on March 11, 2005 12:29 AM
Because "Split up so we can cover more ground" sucks tactically. Because "I loot the body" should never precede "I shoot him", which appears to be a trait common to long term players. (As does 'I shoot him _so_ I can loot him.) Because Israel doesn't have enough trees to provide all the 10' poles required by the obsessive-compulsive pit trap seekers. Or War Dogs for each private. Because the 1-in-20 chance of a critical hit is an unrealistically low rate in the firearm era. It's more like crit tables from Charmas... I mean Rolemaster. (He fires, ok you lose _x_, um, and _y_ too.) Because you figure out that some of your squad _are_ unlucky. Once you realize that Joe's managed 10 critical fumbles, with one being a -329 on a d100 on the Ritual Magic Failure Table of Rolemaster, it's tough to even consciously associate 'lucky' with 'Joe'. Because Shadowrun is just way more apt for IDF and Mossad. Because brainstorming sessions 'How do we get past the guards' come too close to reality and just increases the number of things they need to guard against. Posted by: Al on March 11, 2005 03:33 AM
ace, I was a hardcore D&D geek back in the day, yet I still managed to sneek into into a military academy. I spent the first gulf war dealing death from my 30mm of righteous justice (A-10 Warthog) -- nothing says we love you quite like a bullet the size of a coke bottle screaming at your nugget. Now I'm shackeled to the -10 desk for this war and its killing me, which is funny because there's people I really want to be killin', but that's OT. Ace, the loose shit about the shirts is making a fuckin' maniac out of me! The guys get shirts! That's just the fuckin' way it is! Preferably black, so I can wear it under the flight suit. Posted by: phat on March 11, 2005 06:54 AM
Great stuff! Tell me what book this is from? 11 - At the death of a comrade, too many IDF soldiers "take his pack to carry treasure in." Posted by: John on March 11, 2005 07:56 AM
"... after giving him the last rites of my church." Posted by: John on March 11, 2005 08:02 AM
Uh, George, that ain't me. Pfft, I wouldn't name myself after a lich, fer cryin' out loud. I'm also too busy prepping for next week's tourney to come up with those most excellent additions to Ace's Top Ten list Vecna provided. And, um, I'm a FIRST Edition purist, doll, so I would NEVER throw in any 3rd Ed references. Later, Posted by: bbeck on March 11, 2005 10:24 AM
pffft. You guys are living in the past. Posted by: ace on March 11, 2005 11:19 AM
bbeck, you and I can take another spectacular tour around White Plume Mountain while Ace fannies about with Eberron or some such nonsense. Posted by: George at Snapshot on March 11, 2005 11:38 AM
- Confusion caused when D&D players refer to Commanding Officer as "DM". Posted by: vonKreedon on March 11, 2005 12:21 PM
-- Insist on establishing a "marching order" with painted miniatures before every patrol; often causes some tension within the unit, as someome is always stuck with being represented by a Parchesi pawn or the shoe from Monopoly Posted by: ace on March 11, 2005 12:28 PM
- Negative impact on unit cohesion when D&D players keep referring to others as "Non-Player Characters". Posted by: vonKreedon on March 11, 2005 12:42 PM
-- Their idea of "intelligence gathering" is going to the local bar, ordering a mead, and asking the bartender, "So, any interesting rumors and/or opportunities for adventurers?" Posted by: ace on March 11, 2005 12:51 PM
As God is my witness, I actually knew what all the references were. I need help, lots of help. Posted by: Mikey on March 11, 2005 12:56 PM
Ace, I'm in the SCA, I'm supposed to be living in the past. Har de har har. And George, lol, I never did go for DnD-based fiction. I nearly got violent with the hubs when he wanted me to read the first Dragonlance novel. Later, Posted by: bbeck on March 11, 2005 01:48 PM
http://thekitchenboutique.com Posted by: on June 6, 2005 07:49 PM
http://neptune-tech.com Posted by: on June 6, 2005 09:14 PM
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