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The alternative would be for them to pay to retain the license for products they ostensibly sold on to customers in perpetuity, and that is simply not on the cards.
Well, I would hope so. Though if it were worse, perhaps we could learn from it, because a key factor that makes America great is not redistributing wealth.
Players in the game that tested this algorithm preferred it because it was a game and they didn't have to look at their paycheck each month and see what the government had stolen.
On top of that, of course, is the fact that we've known for nearly a century that redistributing wealth doesn't work. Writing in 1926, JBS Haldane - himself a socialist - pointed out that socialism cannot possibly work on the scale of the modern nation state. San Marino or Andorra, maybe, but not much beyond that.
If Google had a million players in that game, the redistribution would either be grossly and obviously unfair, or take far longer to calculate than playing the game itself, like ending a turn late in a game of Civilization, only worse.
Or both. There's no solution to the problem, but it's always possible to make it worse.
The company says that spam and bot accounts constitute less than 5% of the users who are presented with advertising, which is not what anyone was asking. I mean, that's good in that they are not defrauding the advertisers who pay to keep the whole mess running, or at least not much, but it doesn't answer at all how many spam accounts are active on the site.
Billions of years from now when the Sun has expanded into a red giant and boiled away Earth's oceans and atmosphere leaving a charred cinder, QNAP engineers will still be filing weekly disclosures of critical vulnerabilities and recommending that their users disconnect their devices from the internet.
Disclaimer: Good morning Sun Francisco, it's a warm one out there today, with temperatures expected to peak in the mid seventeen hundreds. Remember to stay hydrated - and underground - and disconnect your QNAP devices from the internet.