Ace: aceofspadeshq at gee mail.com
Buck: buck.throckmorton at protonmail.com
CBD: cbd at cutjibnewsletter.com
joe mannix: mannix2024 at proton.me
MisHum: petmorons at gee mail.com
J.J. Sefton: sefton at cutjibnewsletter.com
Chavez the Hugo 2020
Ibguy 2020
Rickl 2019
Joffen 2014
AoSHQ Writers Group
A site for members of the Horde to post their stories seeking beta readers, editing help, brainstorming, and story ideas. Also to share links to potential publishing outlets, writing help sites, and videos posting tips to get published.
Contact OrangeEnt for info: maildrop62 at proton dot me
The pent-up demand crashed Steam. And the Microsoft Store. And the Playstation Store. And Nintendo's eShop. And Humble Bundle, for what that's worth.
No official sales figures have been released, but half a million people were playing the game on Steam later that same day, so somewhere north of that.
The game was developed by three guys from Adelaide, South Australia, who are now set for life.